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Games by el Stiko
Hi! I mostly make small, quick games (between 200-500 words) with an emphasis on simple rules and imaginative storytelling between the lines. Sometimes I just toy with layout or form-factor for free games by others. The mechanics I tinker with are currently inspired by John Harper and Shawn Tomkin, among others. I try to spell out my inspirations, keep the prices low and I'm very open to feedback about my designs and how well they may (or may not) work at your table. I hope you have fun with them and are inspired to hack something even better!
Winsome
Adventure Builder Cards
Wild Tales
Pocket World of Dungeons
Rolling in the Shade
If you like OFF-BEAT IDEALS check out...
Greater Secrets - Supply Drop   - Beam Saber Supply Drop that brings aspects of esoterica and strangeness to the never-ending War.
106th Astir Squadron #1: Noita & Medic   - Unofficial Armour Astir playbooks that help highlight animism and medical issues in your game.
When the Music Stops   - One shot storygame based around a mixtape and travelling back in time to prevent a disaster.
106th Astir Squadron #2: Almoner & Ordained   - Unofficial Armour Astir playbooks about faith and capital.
Reaching in the Dark   - A misty, fantasy PbtA Game
Arcana Academy   - PbtA Magic School Mystery
going rogue 2e   - a gm-less ttrpg inspired by rogue one, about war, rebellion, and making the ultimate sacrifice
Glamour of Our Youth - Playtest   - Forged in the Dark game for telling supernatural teen drama stories.
106th Astir Squadron #3 - The Final Mission   - The finale of the 106th Astir Squadron series, containing 4 new playbooks for Armour Astir.
Tea with Demons   - A Self-Care Ritual
Salthaven   - An adventure for Cairn
Keepers of the Cards   - a game of childhood, magic, and friendship
The Forsaken - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
The Psychopomp  - A Wanderhome Playbook   - The shepherd of lost souls.
Your Care Is...: A Wanderhome Supplement   - A collection of playbooks for Wanderhome
The Haunted - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
World of Wyldrvir Core Book (Anniversary Edition)   - Welcome to Wyldrvir! Your journey starts again today!
The Boardwalk: A Wanderhome Nature   - A boardwalk is an in-between place that some stay in all their lives.
The Home Builder Wanderhome Playbook   - Construct the dream home for you and others in this indie material for Wanderhome
The Artist of Masks Wanderhome Playbook   - Commedia dell'Arte independent material for Wanderhome
Wildfire - A Wanderhome Nature   - A Desolate or Liminal nature for Wanderhome.
The Gate - A Nature for Wanderhome   - A liminal nature for Wanderhome
Bee-on Genesis: An Invertebrate Mech TTRPG   - The world's only game about being a bug and piloting the discarded exoskeleton of another bug! (I think.)
The Collector - a playbook for Wanderhome   - You recover and carry the curses that your family unleashed.
If you like Emergent Tales check out...
Space Knight   - A class for LIGHT
The Longest Inch   - a game about Worms with a thirst for knowledge.
NOVA   - Pilot mechs in a sunless world, and bring a new dawn.
BEACH EPISODE: No Loves Lost in Halcyon Sands   - A Downtime TTRPG About Rest
My Pride: RPG   - TTRPG roleplaying game with lions!
[ADVANCED FUNCTIONS UNAVAILABLE]   - Bio-locked controls. An untested pilot. A looming battle.
Far As the Sea   - Three games for wandering souls
Chasing the Ace   - A card-prompt storytelling game about mecha pilots caught in the shadow of their legendary squadron leader.
BFB SRD   - A Systems Reference Document for Beak, Feather, & Bone
Head or Tales   - An RPG for anywhere you go!
Sallow-Séance   - A TTRPG of Gossip and Terror...
WINTERGREEN   - A minty-fresh, portable micro RPG