Anything you tweak or add, please share down below for me and others to see! I always love to hear how my ideas have inspired others! :D
A future project using a similar combat system to this will be coming over the horizon SOON and I might possibly make supplemental material for this version in particular at a later date.
OSR fans are likely to recognize some mechanical concepts presented here, and fans of the popular fantasy ampersand RPG will certainly find at least one idea that can help with making combat faster & easier to run. These straight-forward combat rules were designed to fit within the confines of an index card, be easy to adapt into a pre-existing system, and offer enough stability to function as a standalone foundation.
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