The year is 1992, and you write marketing copy for a toy company. The latest product to sell? A line of imported action figures that you need to write lore and backstories for. Will you make it a franchise for the ages, or will these toys become nostalgia items for only the rarest of fans?
Licensed Merch is a role-playing game for one or more players, and can involve as much writing and drawing as you like.
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