The tale of Grendel, Hercules and Ravana is a mythical story about legendary characters battling
for power in ancient times through their interactions on an island that was under siege from
monsters who were terrorizing the land. They each gained powers beyond human limits to overcome
these obstacles; they found themselves at odds with one another again when they landed on this very
same place, but by taking turns and making decisions based upon a set of rules derived mainly from
Indian culture or mythology - some are dice-based while others require physical actions (such as
jumping onto platforms) — all culminating in the final battle.
1. The game has three distinct
phases: first stage is when players take on role playing characters, each with their own unique
characteristics and abilities; second phase involves rolling for victory points to decide who will
ultimately emerge victorious from battles that occur during this time period of a story's events;
third phase features dice-based decision making based upon set rules derived mainly from Indian
culture or mythology.
2. The game is divided into three distinct sections, each containing their
own unique theme: first section focuses on character creation and the second one deals with battle
strategy as players take turns to make decisions regarding how they will interact in this
environment; third phase involves dice-based decision making
Price:
$4.00
Rating:
5.00 (from 2 reviews)