Have you got stuck in to your game of the hit GM-less sports anime RPG Tournament Arc, and found you want more? Feel like trying out a new playbook, some new Episodes, or a want a whole new way to play? Then here's Tournament Arc: Extra Time, a series of zines for the core Tournament Arc system containing heaps of extra content for use in your games.
Extra Time Issue #2: Combo Breaker expands the base rules of Tournament Arc with a bunch of new stuff ready to run out of the box in your game.
This is issue 2 of 6 in the Extra Time zine series.
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$5.00
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