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Tournament Arc: Masters & Monsters (Extra Time #3)
  Extra Time: Masters & Monsters features: A new playbook - the Collector, a gatherer of stories and trinkets who loves the Game as both curiosity and activityA guide to running tournaments in your games of Tournament Arc without all of the hassle of calculating opponent win percentage and MMREight brand new Mini-Episodes, small Episodes that can be splashed into your sessions without much setup and help you run  your tournaments smoothly This is issue 3 of 6 in the Extra Time zine series. Have you got stuck in to your game of the hit GM-less sports anime RPG Tournament Arc, and found you want more? Feel like trying out a new playbook, some new Episodes, or a want a whole new way to play? Then here's Tournament Arc: Extra Time, a series of zines for the core Tournament Arc system containing heaps of extra content for use in your games. Extra Time Issue #3: Masters & Monsters expands the base rules of Tournament Arc with a bunch of new stuff ready to run out of the box in your game.
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