The Plume is an abstract card game designed to simulate the containment process in real-life
situations, such as managing contamination at specific sites or watersheds through technological and
financial resources. There are two versions of this cooperative game available for 2 players (the
basic version) or 3 players with additional cards that can be collected from playing partners during
their turns; if all revealed locations have been contained by the end of each round they win, but
running out of card supplies leads to a loss depending on whether plume spreads uncontained. The
Plume also features various metaphorical themes related to spreading toxicity such as hate speech
and targeted violence in its conversation-focused design aimed at promoting discussion about how it
is "about." - Introduction (not more than 10 sentences)The Plume game was created during NaGaDeMon
'22, where the focus of conversations focused on addressing other forms of spreading toxicity such
as hate speech and targeted violence through a metaphor-based design. It's available in two versions
for 2 players or 3 with additional cards to collect from partners' turns; if all revealed sites have
been contained by end of each round they win but running out supplies results in losing the game
depending on whether plume spreads uncontained throughout deck containing various metaphors related
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