Cyclic Dungeon Generation is a level creation algorithm in Unearthed RogueLite that generates
dungeons by composing together cycles. The process involves randomly selecting different types of
cycles, nesting them within each other until the desired result has been achieved; creating an
engaging and non-linear dungeon feel to games like Legend Of Zelda or roguelites such as Roguelide's
own game "Unearthed".
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