After the vampires are staked, the ghosts exorcised, and the aliens negotiated, the heroes move on to deal with the next crisis. They leave behind people whose lives are upside down and who have no idea how they’ll cope or who can help.
Project Bezoar was made to help those people. Project Bezoar was forgotten. You are all that’s left of Project Bezoar.
To play this solo journal-ish roleplaying game you will need:
One player (you!)One or two six-sided diceThis PDF and a print-out of page 5Something to write your field journalAbout fifteen minutes per mission
Price:
$0.00
Rating:
5.00 (from 1 reviews)