You lead a client into your team's tent. "Welcome, are you ready to learn your fate??" The client agrees and sits down at the table. As your friend walks the client through their fortune, you and the rest of the team add to the ambiance of the space with your magic. The client leaves, ready to face their fate, and you all immediately sigh as the tension of your performance fades.
You may be fortune tellers but none of you know shit about the future, so you take fate into your own hands to make the client's fortune come true. You make a plan with your team and head out into town, ready to act as Agents of Fate.
This is a ttrpg build entirely on just using a deck of cards!
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