In this RPG, players create a diverse group of characters who live in different communities around
New Haven Island's various areas such as streets and squares or islands themselves like Longboat Bay
where they have their own island homes/businesses. The game focuses on gift-giving among the
community members to ensure positive impact (money for education) but also allows players control
over character interests, skillsets that help them create gifts specific only to certain people who
would appreciate it more than others in order to further enhance relationships within communities or
between characters of different origins from each other.
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