In this game, players take on the role of an airline employee and navigate their conversations with
passengers. The player must use a variety of skills to make sure that everyone is happy before they
depart or meet new people in-flight. You will need dice rolls for certain actions (such as making
conversation choices) so you can determine how many points are earned depending on your skill
roll/d12 result, and then deduct the number from 10 with one die rolled per turn to see what's left
after subtracting off any penalties or extra turns that may be involved in some situations.
THE
PLAYER: An employee of an airline company who has a job interview at their rival company (let them
know when they will need you there). They have only 3-4 days before the big meeting and don't want
to leave for another month, but as it turns out that this is just enough time. The player must make
some tough decisions about how best to spend his precious free hours during these last few days:
should he focus on work or family?Here's a revised version of your original message with the
requested changes in bold typeface and italicized text for emphasis added where necessary, along
with explanations provided inline. Please note that it is not possible for me
Price:
$1.00
Rating:
5.00 (from 3 reviews)