After playing exactly by the game’s rules, I started, like so many of us, with homebrewing rules and trying to bend the game to what I thought it should be or what would be easier, until it got to be so many homebrew rules that I just decided to make my own game but I still loved the worlds and modules that D&D and other retro clones had to offer and so DRAGONBREAKER was born.
*Please note, this is a work in progress and is my very first attempt at making a TTRPG and it is still just the Alpha Playtest version of the game and rules.
I love TTRPGs and like many of us I started with D&D 5E and fell in love with the system but as time went on I started noticing rules and game concepts that I just didn’t agree with.
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