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Dead Halt
The game is called "Dead Halt" or a mega-hotel, where players take on adventures while exploring each floor with modded humans going haywire using computer consoles and grabbing jobs from bartenders in an elevator system that leads up beyond their imagination to endless wonky floors. Players start by equipping their crew at the Item dispenser Gashapon downstairs who grant random items when requested for various tasks, such as searching a particular room or investigating strange occurrences on certain areas of each floor's map-like display board. The game is designed with ease in mind and allows GMs to borrow modules from any other RPG they know about while allowing the elevator doors' opening into it. Players create characters during gameplay by sitting at bars, talking to bartenders who decide stats for them before jumping right into an adventure without a session 0 setting or character creation process required. The game has been described as whimsical and entertaining with humor throughout its description of Hotel adventures where players explore the rooms in between jobs offered on each floor's map-like display board that leads up beyond their imagination to endless wonky floors for fun while staying at a mega hotel filled full
Price:
$8.00
Rating:
5.00 (from 32 reviews)
Published:
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