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Control
Control is a system used in horror survival game sets that demand scripted social decorum, such as Jane Austen inspired settings or spy-themed video games like Alien and Kult. The control mechanism involves six core emotions (eustress/distress), values to maintain composure during stressful situations, stress levels representing the intensity of current events impacting players' emotional stability, memories serving a visual aid for remembering past experiences with similar scenarios in order to better manage reactions when encountering them again later on. - A rollunder and rollingover system inspired by Laser & Feeling's Harper (2013) is utilized along with values/emotions related outcomes as well the negative effects of being overcome by one
Price:
$0.00
Rating:
5.00 (from 3 reviews)
Published:
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