"The Were-Curse" is a solo adventure game where the player takes control of Hunter who has been
afflicted by curse, transformed into Hunteld creature in turn. The Journey starts on using Tarot
deck and die along prompts to explore how being cursed affects their personality or daily routines;
however it could also be an opportunity for sharing with friends before starting new journey so they
can continue the story together if necessary while a completed journal from friend has been passed
by them earlier, thus encouraging others. The Were-Curse is not just any game: It encourages you
to pass your finished manuscript on and invite another player or group of players for their
continuation as part of building up its legacy over time through the sharing process with friends;
however if a completed journal has been passed by them before starting new journey, it would be
necessary instead. This allows readers/players who receive an early copy (from any source) to
continue reading further in this adventure without worrying about spoilers or other issues arising
from those playing after they have finished theirs earlier while the story moves forward through
friends' journals as a community-building experience for all involved by sharing ideas and
experiences together, thus building their individual legacies. The Were-Curse is not only played
solo but
Price:
$3.95
Rating:
5.00 (from 4 reviews)