I especially liked the Soulstorm rules. Create Astral, Ethereal, Ghost, and Great Old One Monster Lairs in Minutes!
Enjoy quick, easy templates for Game Masters to spice up encounters, travel, and especially boss fights with aberrations, celestials, fiends, liches, Great Old Ones, or incorporeal undead like ghosts, wraiths, and specters, as well as for staging battles in the Astral and Ethereal Planes, haunted houses, graveyards, crypts, tombs, temples, and more!
In this Spirit template pack, you get environment rules as well as new monsters and treasure ideas for:
Astral Crossroads (magical terrain)
Ethereal Crossroads (magical terrain)
Ghostly Wailing (magical terrain)
Living Nightmare (magical terrain)
Soulstorm (magical weather)
We also give you options to increase the threat level of our magical terrains, right down to granting hostile creatures in them limited spell lists and/or other fun terrain-themed abilities!
This 5th Edition (5e) handbook is perfect for GMs who want to add epic fun and variety to your Fifth Edition game.
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"This is part of a series where [MageGate Games] is covering different damage types, different terrain types, and really trying to give the DM or GM a reference series where they can say, 'How can I make this environment around my characters a little different, make it a character almost?' As opposed to just you're in a place and there's this villain.
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