FlaMe In TheAbyss is a game about grief, loss and acceptance. It's set in the Abyss area of memory
where memories become fractured into different lives; they are played by three travelers who each
take on one emotional aspect to reflect upon their recent journey through hardship with help from
fellow players' playtest feedback. GRAPHICS: The game has a beautiful, minimalistic design and
layout that supports the player's experience throughout its development process as well-structured
storytelling in an immersive environment where memories become tangible beings playing tricks on you
at any given moment of your journey through loss. It is set to provide graphic elements with visual
support from Moss Bosch while graphiC editing assistance was provided by Jess Meier, and layout help
came courtesy of Alex Roberts' For The Queen game series that offered a glimpse into the experiences
one could have in their own lives as well-structured storytelling for an immersive environment.
THEME: FlaMe InThe Abyss is based on grief and loss with themes such as death, divorce, familial
abuse, food anxieties (religion), suicide, trauma which are all too common occurrences throughout
the game's journey where memories become fractured into different lives that affect how you view
your own experiences. Players take up three
Price:
$8.00
Rating:
5.00 (from 6 reviews)