Warp Rooms is loosely framed as a map of junctions on the astral plane to allow a GM to shift a roleplaying game mid-campaign to a different system or adventure.CW: burning, body horror
It's partly an array of universe-hopping encounters, and partly a collection of stream of consciousness 'boss' fights.
But I don't really know what it is.
Warp Rooms was created in a short space of time for Weird Jam Satellite.Please really consider getting the consent of your group before you switch to a different RPG system.
Price:
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Rating:
5.00 (from 14 reviews)