A short, concise summary of the game "Crime RPG" by the author. The player takes on a role-playing
character and has to imagine having large amounts of money in their pocket before reaching into them
for more when prompted with an image prompt asking if they have taken it out yet or not feeling like
taking action due to confusion about whether or not this is really happening, causing frustration as
the game appears unfinished. The rules involve imagining owning a lot of cash and then going through
pockets searching but never finding any additional money beyond what's already there until
eventually becoming frustrated with oneself for being unable to solve such an easy problem on their
own.
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