If you've ever wanted to play Ironsworn — or any other RPG for that matter — in a Zelda setting of your own devising, issue 21 of the Patreon Papers gives you the steps needed to make a world that hews closely to themes and aesthetics that you know and love while building out a unique world of your own. This month I dive into just how much of Ironsworn's feel is encoded in its setting mechanics, and find an unexpected synergy between its other systems and the fantasy of Hyrule's greatest heroes.
This document was made available for free thanks to generous patrons on Patreon.
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