The module offers a 16-room dungeon spread across three towers, featuring sealed vault doors with
hidden treasures within the dungeons themselves. There are also boss battles against cult leaders in
order to progress through each tower's levels of difficulty until reaching Flägash himself at their
final stop before ascending into paradise beyond the coming end of the world. The module is
played out over several hours and can be completed by a group, with different plot hooks available
within each set level section of the towers for players to achieve in order without needing access
every room inside them all; there are six possible options through the dungeon's floors that don't
require venturing into any rooms. Additionally, it includes an ever-present threat from Flägash
himself as he slowly weakens their wills over time with prolonged interactions within the towers
before reaching his final destination to ascend alongside a group of followers beyond him and reach
paradise together after what remains in reality is lost for good.
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