The game is played as a series of puzzles which increase in difficulty. You explore 30 dungeon rooms and land on a space with the six on the die face-up in order to unlock the next room. Each level increases the difficulty, but also offers new powers as you become more gelatinous.
Roll your die to set dangers, start on the opening spot of the dungeon card, land on the glyph side with your Gelatinous Cube on the face side, and then proceed to the exit. Do this all with a limited number of action points. The rules are simple; the game is not. Each 90 degree turn of your die costs one action point.
Download includes cards and ruleset.
Price:
$4.00
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