In The Famiira's Rebellion game where players take on a role as magical creatures bound in service
to witches with tarot cards that shape tasks handed down by their master while playing the Minor
Arcana suits guide actions made throughout gameplay. Each decision affects world and determines path
towards freedom, but delicate balancing act between obedience versus defiance plays out for risk-
taking or comfort seeking adventurers trying to gain release from magical captivity within a solo
roleplaying game (RPG).
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