A player takes on the role of an ancient forest giant robot named Old Growth who is partaking in
natural land management tasks such as planting trees, caring for moss and flowers by walking
carefully through forests while also protecting nearby vegetation from damage caused to other flora
or snapping them like matches. The game includes a 7-page story where players can explore how they
became the current version of this giant robot after being created naturally within an ancient
forest ecosystem in which individual plants require care, but only with caution not causing harm
beyond existing land cover while managing and maintaining their habitat for future generations to
come. Game mechanics: The game includes various interactive elements such as walking slowly on a
predetermined path through the forests or picking up trees that are randomly generated within
boundaries of an overgrown forest ecosystem where players can harvest them at will, use it in
crafting new parts like blades and body armor by using certain resources from plants found naturally
growing around these areas. Theme: A natural world-themed setting with a game mechanic similar to
the Sims 2's Harvest Moon or The Walking Dead franchise's management of land plots where players
have various interactions such as tending flowers, building structures (such trees), farming crops
and collecting berries that affect their moods in positive ways while also engaging
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Rating:
5.00 (from 1 reviews)