"The Iron Hand" is an adventure for the GM, set in a world where racism has taken over society and
mutants are being persecuted by their own kind due to prejudice against them as beings with
extraordinary powers that they can't control or explain away completely easily when it comes up. The
player characters must investigate these events while also working on gathering allies within this
dangerous environment for themselves since nobody else will help, in order to ultimately overthrow
the racists and set things right again before going home at night (or whenever their adventure
ends).
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