Simple Rules & Non-Linear Maps
Whilst the missions were created for use with Dark Star VI, the simple rules mean they are easily transferable to other sci-fi horror RPGs. The maps are non-linear, with exciting tension clocks and dynamic enemies to send your players fleeing in terror. Drawing inspiration from films such as Event Horizon and Hellraiser, they are sure to bring the fear factor for your players.
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5.00 (from 1 reviews)