GameSearch

An AI-Powered Search and Recommendation Engine for Itch.io RPGs

Pervasive Corruption - BPX-DCP07
The Famine, Taint, and Scarcity rules heighten the sense of your game having a more grimdark, survival-horror setting making food harder to come by, more likely to rot in your backpack or belt pouch, and less common to come across. The Pervasive Corruption pamphlet contains rules for including Insidious Luck, Famine, Taint, and Scarcity into your DCC games. It can be used with any setting you want to make darker, or it can be used in conjunction with other Stennard products like The Stennard Courier Vol.
Price:
$2.25
Rating:
0.00 (from 0 reviews)
Published:
31 May 2024 @ 02:24 UTC
If you like Business Card Dungeon Delve (Solo) check out...
World of Dungeons   - Simple, quick, dungeon-crawling action
RISE: A Game of Spreading Evil   - A Solo Dungeon Drawing Game
A Torch in the Dark   - A solo dungeon crawling TTRPG
Topograph   - a business card game of small worlds
Dungeons & Business Cards   - Roleplaying dungeon crawl on a business card
Wander and other business card RPGs   - Business Card sized RPGs
The Suntouched Tomb   - A tomb bound by nostalgia and indulgence
Borealis   - A solo roleplaying card game
1-6 Oozes in the Dark   - A print-and-play micro-module for 5e
Free Traders   - A minimalist business card sci-fi RPG
Adam Bell's Roguelite Challenge Engine   - a game on a business card
The Dark Below   - a game for exiles in the dark, where the only way out is through
If you like Sanctuaire check out...
Faire Season   - A Dream within a Game.
Marvelous   - teen superheroes belonging outside belonging
Far From Home   - A game about immigrants and outsiders
Wanderhome (Full PDF)   - A pastoral fantasy tabletop RPG about traveling animal-folk and the way they change with the seasons.
Heaven in the Dust   - Greek tragedy in the Dustbowl. A Hadestown-inspired game of Belonging Outside Belonging
Feathers   - a slice-of-life game of fallen angels and Belonging Outside Belonging
The Glass Dream Game   - Belonging outside belonging. Building a utopia with action, thought, and games.
venture   - a game of introspective heroic fantasy.
Your Care Is...: A Wanderhome Supplement   - A collection of playbooks for Wanderhome
Venture & Dungeon   - two tabletop roleplaying games with a new perspective on the traditional high fantasy genre.
Where Magic Died   - A 3 page game of belonging outside belonging, dead magic and a tower
We, the City   - More than anyone else, YOU are the city.
If you like The Aeronaut check out...
Your Care Is...: A Wanderhome Supplement   - A collection of playbooks for Wanderhome
The Starbreaker: A Beam Saber Playbook   - A playbook about wielding a dangerous arcane power for Beam Saber
Dungeon   - A dungeon nature for Wanderhome
The Forgotten   - Wanderhome TTRPG playbook and natures
Wanderhome (Stretch Goals)   - Additional playbooks, natures, and recipes for the world of Wanderhome.
Stars Above: Wanderhome Supplement   - A Celestial Supplement for Wanderhome
Fake Chess: Book of Champions   - Become a master.
Lunar Echos   - Solarpunk Wanderhome hack based on A Psalm for the Wild-Built
The Wanderhome Key to the Tarot   - A simple how to guide for using Tarot in Wanderhome solo play
The BARGHEST   - A canine playbook for Blades In The Dark.
The Watchpoint   - A Mission Control playbook for Beam Saber
The Giantkiller   - An Anti-Mech warrior playbook for Beam Saber.