You are a student of one of the Five Magics and it is your destiny to wrestle control of the land back from the Prince, corrupted by Evil as he is in league with the Abyss Lord. It is a time of deep suspicion and fear, as he has captured the Five Wyverns, mastered the Five Magics, and rules the country with an iron fist (though he wears those disingenuous velvet gloves). He seeks to capture the Dragon’s Flame, the source of all Magic, and if he does, Nature’s scales will be forced to tip and all will be lost forever.
Built on a simple, asymmetric system using 5d6, Five Magics wraps the GM and players into a world of fantasy drawn from Megadeth's 1990 masterpiece Rust in Peace - and is specifically based on the track "Five Magics".
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