CRED·U·LOUS is a print and play tabletop game designed to teach players about the spread of
misinformation through social media networks. Players take on roles as organizations spreading fake
news in order for them to achieve their goals without being detected by the audience or others
involved with stopping this process, such as government officials responsible for taking down false
information from websites that have earned a significant amount of money based off traffic they've
created but didn't come about through legitimate means. The game focuses on understanding how
misinformation spreads and using strategies like research to prevent people's susceptibility towards
fake news messages so the audience may be better informed when dealing with them in real life
situations, such as political discussions or current events involving social media networks serving
a high volume of content that contains many false stories about various topics covered by different
websites.
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