Get A Head is a rules-light science fantasy role playing game module inspired by an absurdly
ridiculous movie about destroying your own head in order to steal it for some unknown purpose and
this takes place on the ultra violet grasslands with seacat's help. The gameplay involves flying
around different parts of the giant helmet shaped structure while fighting off various obstacles
such as traps, puzzles or enemies until you finally reach the entrance into a split-level map where
players will navigate through strange NPCs before encountering bosses in order to progress deeper
inside and even capture an evil corporation that wants your head for some unknown reason. With over
40 pages of detailed writing, optional combat encounters without balancing with stats blocks being
very minimalist allowing easy adaptation by GMs to create their own tables as long as it fits the
overall concept while keeping old school aesthetics intact throughout in order to avoid conflict and
emphasize finding ways around direct confrontations which is an interesting new direction for
modules.
Price:
$9.00
Rating:
5.00 (from 3 reviews)