"I really love the way the spotlight can shift between everyone so fluidly, allowing for everyone to be both player and gamemaster based on connections and drama within the shared imagination." ~ Scaryridge Creative House
Incarnis is a tabletop roleplaying game about a pantheon of gods who are all about interfering with each other's lives and with the world they created. Think of Disney's Hercules, Terry Pratchett's The Gods Trilogy and Neil Gaiman's American Gods. The gods are people; prone to being emotional and very interdependent. They just happen to be the almighty incarnations of raw creation as well. So, as your gaggle of gods pursue their individual needs, the world trembles in their wake, forever changed.
The 38-page, A5 booklet contains all the rules and flavour you need to create your own myth in a single session. It lets you switch the role of the challenger (much like a game master) between each scene, and helps you string your myths together into a wider mythos. Just add some markers, a stack of index cards and a bunch of six-sided dice (32 to be precice), and you're good to go. The game features god creation rules, emotional tensions between them for you to explore, additional deities for to play as your mythos unfolds, and interesting modules you can use to create an epic.
"The best part of RPGs - for me - is looking back at how the players changed the world. Incarnis is basically that, The Game." ~ A Tale of Dice, Youtube Channel
Incarnis lets you create your own origin myths by forming bonds between the gods. These bonds lead to drama that creates the world. With each myth, the world will become richer and more real. "Ocean and Earth were lovers, until something happened between them. Now they are in a terrible fight, and risk splitting apart." A simple premise like this can form the basis of myths such as how parts of the world became land, and other parts became ocean.
Your myths can grow into mythology. At the core of the game is the idea
Price:
$12.00
Rating:
5.00 (from 2 reviews)