The text describes a fantasy role-playing game called Wanderhome built with No Dice/No Masters
engine, which features pastoral settings and allows players to play characters of different
backgrounds such as animals or lizards who travel from village to village. It does not provide
specific details about the gameplay mechanics but suggests that it is open for further exploration
by readers interested in role-playing games set within a rural fantasy world with mystical creatures
like opossums, salaanders and starry night skies.
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