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GRASP (an asset pack for FIST)
FIASF1 is a 12 page ruleset that includes new Traits and Modes related to espionage in an alternative universe where technology has advanced beyond 20th century levels while also incorporating paranormal elements from various pulp action stories of its time such asĀ GRASP by B. Ever-Everett Dutton & Gary Zickel, published 1980s; FIASF1 uses the "FIBS" (Fighting Informational Bureau Systems) system for gameplay and is compatible with any edition of FIST RPG or PgRPG: An Unforgettable Pastime GameThe new Traits section in GRASP describes a variety of espionage-related skills, such as infiltration, disguise, surveillance techniques. The Role play provides more information on these roles, adding nuances like the ability to sneak around undetected and use gadgets that are not typical for spies during this time period. Additionally, some players may prefer "high tech" or even supernatural approaches (such ghosts haunting their enemies).The vehicles section includes various types of transportation options in 2060s espionage world with modifications such as air support systems installed on the back-up bikes and hover cars that have extra weapons mounted to them for use during missions. The modes provide more ways than usualĀ for players to engage, adding
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