Players start by creating their characters (villagers) and placing them on paper. The game starts
with players rolling dice, randomly drawing cards from an event deck to determine what happens that
turn based off random events or decisions made in previous turns/actions takenThe article provides a
brief overview of the mechanics behind "Wolves: A Village RPG" by Ethan Harvey (2021). It describes
how characters are created and placed on paper before gameplay begins, with players rolling dice
randomly drawing cards from an event deck to determine what happens that turn. The game features
four player types - hunters who want revenge against a former employer for firing them; wolves
trying to save their village after the economy collapses due to global warming causing famine in
other areas of town and they don't have enough food, as well as people being kidnapped by witches
with magical powers beyond comprehension which could be used for evil. The game also features an
event deck that includes random events like death from natural disasters (e.g., a meteorite hitting
the village), raids on neighboring villages to steal resources or kidnap villagers in exchange of
gold and items, etc.To create your character you need at least 5-6 pieces randomly placed around
them: hair color for men; hair length / color women have & their eye colors
Price:
$2.00
Rating:
5.00 (from 10 reviews)