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Games Tagged core-rules
Far Away Land RPG: Tome of Awesome
If you like Downfall check out...
Offworlders   - A lightweight planet-hopping table top role playing game
A Touch of Glamour   - Where the fey are at the center to Create and Destroy.
Sacred Forge   - You are not the wielder of the holy sword. You are its creator.
An Altogether Different River   - A GM-less storygame about returning home and grappling with what has changed
Troika! Numinous Edition   - The Other world's favourite fantasy RPG
Blazing Hymn   - We Will Damn This World Together
Forget-Me-Not: Myosotis   - Create characters from the memories they left behind.
Of Pieces   - A robot searching for identity in the post-Anthropocene
Wallet Dungeons   - Create a dungeon with a  handful of dice!
Damn the Man, Save the Music!   - A roleplaying game about music, growing up, and dreaming big in a world that wants to make you small.
Parselings Core Rulebook (PDF)   - Parselings is a modern Deck building Tabletop RPG about using collaborative word magic and discovering your place in it.
Obachan Panic!   - The TTRPG where grandmas and aunties save the world!
If you like The Glass Stairway check out...
HOSER   - A STORYGAME ABOUT GOONS
Rise or Fall of [INSERT NAME HERE]   - A solo storygame with an uncertain end using an ordinary deck of cards
Lutong Banwa   - A Cooking Game. Sort of.
GODTALKER NOBODY   - A one-player storygame about an American Prophet
PbtA23 January Digest   - Daily PbtA moves for weird usage
Faith & Sails   - A dicey, no-GM one-sheet storygame of the sea
Into the Flames   - A storygame about haunted journeys, designed to be played in front of a fire.
Patreon Papers 010: Navigating The High Seas   - 5 moves for Ironsworn
Reading the Apocalypse   - Universal PbtA moves inspired by great novels
Patreon Papers 012: Swearing on the Heart   - 4 moves for Ironsworn
Game Genie Apocalypse   - Powered-by-the-apocalypse moves inspired by videogames
Roll +Super   - 31 Custom Moves for Masks: A New Generation
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
Faire Season   - A Dream within a Game.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
The Library - a nature for Wanderhome   - The Library is a place to meet, research, or maybe find that elusive book.
Wanderhome Reference Document   - Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
The Home Builder Wanderhome Playbook   - Construct the dream home for you and others in this indie material for Wanderhome
Far From Home   - A game about immigrants and outsiders
Pocket Wanderhome   - A business card-size version of Wanderhome, for when you are travelling on the road.
The Forsaken - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.