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Eureka: Investigative Urban Fantasy is our main project at the moment. It’s an original rules-medium 2D6 system for investigation-oriented adventures in any time period between about 1850 and the present day, with a bit of a supernatural twist. It’s made to be partially setting agnostic, able to run just about any adventure that isn’t based entirely around combat, and even effortlessly run adventure modules from other systems. There are many unique things about Eureka: Investigative Urban Fantasy. You can check out our tumblr page below for more details since we've been posting about it for months. If you aren't interested in that, though, instead, I’ll just rapid fire off a few: A unique approach to investigation that builds up points with each roll even if the roll fails, and with enough points a previously failed investigation roll can be retroactively turned into a success, resulting in a ‘eureka moment’ where certain pieces of the mystery finally fall into place. Fast, but deep a
Eureka: Urban Investigative Fantasy TTRPG - Haunted House Murder Mystery Module
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Anamnesis   - A solo tarot game about discovering yourself after memory loss
The Steadfast and the Rebellious   - A storytelling RPG where you generate a city and its freedom fighters with a deck of cards
C A S S 1 N 1   - A space exploration game for 2-4 players
The Witch's Almanac   - A magical game of solo exploration.
Tales' End   - An adventure about reflecting at the end of a journey.
3 Kids in a Trenchcoat   - Stuck in detention, it's time to devise a “fool-proof plan” to get out of it 3 kids stacked at a time.
Finding My Way Back   - A game of exploration, adventure and memory
You Awaken in a Strange Place   - A Zero-Prep, One-Shot TTRPG for 4 Players
Alone on a Map   - A solo ttrpg map making game
Queenless - A solo RPG of exploration   - A solo RPG of exploration and hope.
BECOME ONE   - What is the cost of memory?
Into the Glacier   - A Solitary Game of Exploration, Wonder, and Peril
If you like L'Ensourcellement check out...
NUIT   - jeu de rôle à jouer dans le noir
Archipèlerins   - jeu de rôle sur un voyage initiatique et des sombres secrets
Sig : la cité des lames   - Un jeu de rôle forgé dans les ténèbres de fantaisie planaire, pour 3 à 6 joueurs
Deux Étés   - Vivez deux inoubliables aventures à 30 ans d'écart !
Le Fer et le Froid   - Un jeu de rôle d'espionnage "forgé dans les ténèbres"
Donjon en kit   - Une aide de jeu pour tout jeu de rôle médiéval-fantastique avec plein de listes aléatoires.
Your Distant Voice   - Un jeu de rôle sentimental en solitaire, basé sur le système Follow the Lead.
Dragon Ball Sparking [pour Anime Was a Mistake]   - Un Hack d'Anime was a Mistake pour jouer dans l'univers de Dragon Ball
Chroniques Oubliées Cape et d'épée (CO-K)   - Une adaptation du système Chroniques Oubliées pour jouer des aventures Cape et d'Epée
Nibiru Roleplaying Game   - The core rulebook for Nibiru: A Science Fiction Game of Lost Memories
Against the Grey   - A system agnostic pamphlet adventure about a forest uprising.
Futur Antérieur   - Un jeu de rôle de super-héros voyageant dans le temps, pour 2 joueurs.