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Eureka: Investigative Urban Fantasy is our main project at the moment. It’s an original rules-medium 2D6 system for investigation-oriented adventures in any time period between about 1850 and the present day, with a bit of a supernatural twist. It’s made to be partially setting agnostic, able to run just about any adventure that isn’t based entirely around combat, and even effortlessly run adventure modules from other systems. There are many unique things about Eureka: Investigative Urban Fantasy. You can check out our tumblr page below for more details since we've been posting about it for months. If you aren't interested in that, though, instead, I’ll just rapid fire off a few: A unique approach to investigation that builds up points with each roll even if the roll fails, and with enough points a previously failed investigation roll can be retroactively turned into a success, resulting in a ‘eureka moment’ where certain pieces of the mystery finally fall into place. Fast, but deep a
Eureka: Urban Investigative Fantasy TTRPG - Haunted House Murder Mystery Module
If you like Welcome to Witchcraft Lake check out...
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Autumn Bells   - A solo journaling roleplaying game
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Patchwork World Sixth Edition   - Weird fantasy PbtA with no playbooks & no stats
Whispers in the Walls   - a solo journaling game you play in the dark
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Sigils in the Dark   - Solo journaling game and GM supplement.
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Hogwarts: An RPG   - Magic school roleplaying
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Rogue 2E   - As if OSR & Storygames had a baby.
Animon Story   - The TTRPG about Kids and their Monster friends!
Eleventh Beast - A Solo Monster Hunting Game   - A solo monster hunting and journaling game
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