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Rat Wave Game House is the design imprint for Kayla Dice. You can sign up to the monthly Rat Wave Newsletter here. Physical copies of Rat Wave Game House books are available from various sources with a directory available on our website.
To Embrace a Swamp Creature
The Folly of the World (for Hieronymus)
Thirty Foes: OR Once again, we are defeated
Out of the Fold
Forecaster: The Body You Share
Follow Me in the Night; a Cursed Radio
The Fight Card System - Design Kit/SRD
Wild Duelist
Transgender Deathmatch Legend
The Claws of the Substitute Santa
Godslingers
The Ballad of the Bastard and the Tinkerer (Wild Duelist Adventure)
Old Gods and Young Guns
Plural Witchcraft Highland Rampage
Save Our Souls
Terminal
Fear the Taste of Blood
Ritual Magic for Besties
An Illustrator's Guide to the Dreamtlands
Terminal Demo
The Infinite Dancefloor
Old Gods and Young Guns
The Man We Knew (An Orbital Blues adventure)
The Story of a Story
BLOOD//RUSH
If you like The Touch of The Void check out...
Unreality/Strictness -- The Single-Page Version   - A Six Elements Storytelling Game For 1-2 Players
EXTRACTION FROM DEMON-FUCKED CLEVELAND 1996   - THE PRESIDENT IS TRAPPED IN THE DEMON CITY
An Altogether Different River   - A GM-less storygame about returning home and grappling with what has changed
Mappa Imperium   - A World Building Print & Play Game
Far From Home   - A game about immigrants and outsiders
Ithaca in the Cards   - A blackjack-driven story game of doomed travelers
Spectres of Brocken   - A tabletop roleplaying game about making friends and then years later going to war against them in giant mechs.
Homebound   - An anthology of games about home and going away
Iron Core   - Iron Core is a rich dice mechanic for you to build your own games.
The Mephitic Laboratory Of The Pescamancer   - A print-n-play pamphlet dungeon
LIGHT: Patrol Zones   - A whole new way to play LIGHT
Armour Astir: Advent   - Revolutionary mechs and magic, powered by the apocalypse.
If you like Beam Saber: Rush Wars check out...
The Watchpoint   - A Mission Control playbook for Beam Saber
The Wellspring: A Beam Saber Playbook   - A  beam saber playbook about being a source of growth and abundant life in a world ravaged by war
The Giantkiller   - An Anti-Mech warrior playbook for Beam Saber.
The Partisan: A Beam Saber Playbook   - A Playbook about A pilot and their handler For Beam Saber
The Chrysalis   - a playbook for Beam Saber
Rearguard   - Five revolutionary playbooks for Beam Saber
APOCALYPSE FRAME   - An Illuminated Mecha RPG.
Cyber//Core; HACK   - A fast cyberpunk hacking TTRPG
When You Meet Your Doppelganger on the Road, You Must Make Out With Them   - a game of intimate horror
Sigils in the Dark   - Solo journaling game and GM supplement.
Cars and Family (en) / Autot ja Perhe (fi) [lasers & feelings hack]   - Lasers and Feelings hack of Fast & Furious Racing
THE HORRORS OF WAR   - A collection of playbooks for Beam Saber inspired by horror fiction.
If you like Arx ObsKura check out...
The Forest That Knows Your Name   - A forestcrawl adventure for PINKHACK and other OSRs.
Wise Women   - A ttrpg about witches using plant magic to protect their community, while having to navigate its prejudices and taboos.
Secret Bastard Dungeon   - A Little Coffin
Fenugreek   - DOOMCRAWL #4
The Suntouched Tomb   - A tomb bound by nostalgia and indulgence
Saffron   - DOOMCRAWL #1
The Dark Below   - a game for exiles in the dark, where the only way out is through
1400 BELOW   - Lo-Fi Hi-Fantasy RPG Dungeon Crawl.  Part of the 1400 plug-and-play micro-RPG series.
Tomb of the Theurge   - A trifold dungeoncrawl.
Roseate Growth   - An OSR adventure of labor and lost gods
Dungeonbright: an osr rpg   - an osr adventure game built for speed and compatibility
Arrowroot   - DOOMCRAWL #2