Featuring
Useful tools for devising your table's Old Gods; selecting their concepts, their domains and three tales from before the Great DisasterEight evocative picklists for building the personal history of your GodslingersA unique sub-system reflecting how the Godly Ember graduals warps your very beingSilver Age sci-fi comics smashed headfirst into a weird west woroldFive kinds of posse; deadly Outlaws, relentless Bounty Hunters, ruthless Freelancers, strange Stormchasers and lonely Drifters
Flying Saucers! Extensive advice for the Referee on running the gameThe introductory adventure Bullet for a Dragon which takes the Posse to the imposing mountains of Agathos, where a local dragon has been disturbed and is rampaging out of controlThree d66 tables for professions, traits and names of spaceshipsFour d6 tables for building locationsUnique adventure hooks for each posse typeRules variations including a GMless version of the game and modifications to facilitate one-shot playA comic book inspired layout making use of a six-panel grid style and public domain comic book art from sci-fi, western and fantasy comicsInsightful examples of play throughout
The World of Old Gods & Young Guns
This game is written within the setting first featured in the system agnostic guide Old Gods and Young Guns and further explored in the storytelling/map-making game Thirty Foes OR Once again, we are defeated. You’ll then create a posse of Godslingers who now carry the power of these same gods in weapon form. After creating your Godslingers the rest of the game is in Roleplaying Phase, where you’ll describe what your characters do in their fictional circumstances and roll dice where appropriate to determine how key things play out.
Price:
$20.00
Rating:
5.00 (from 2 reviews)