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Games by kalonZombie
Some Days We Just Can't Get Rid of a Bomb
If you like The Touch of The Void check out...
Unreality/Strictness -- The Single-Page Version   - A Six Elements Storytelling Game For 1-2 Players
EXTRACTION FROM DEMON-FUCKED CLEVELAND 1996   - THE PRESIDENT IS TRAPPED IN THE DEMON CITY
An Altogether Different River   - A GM-less storygame about returning home and grappling with what has changed
Mappa Imperium   - A World Building Print & Play Game
Far From Home   - A game about immigrants and outsiders
Ithaca in the Cards   - A blackjack-driven story game of doomed travelers
Spectres of Brocken   - A tabletop roleplaying game about making friends and then years later going to war against them in giant mechs.
Homebound   - An anthology of games about home and going away
Iron Core   - Iron Core is a rich dice mechanic for you to build your own games.
The Mephitic Laboratory Of The Pescamancer   - A print-n-play pamphlet dungeon
LIGHT: Patrol Zones   - A whole new way to play LIGHT
Armour Astir: Advent   - Revolutionary mechs and magic, powered by the apocalypse.
The Worst Generation: A Masks: A New Generaton Supplement   - A Third Party Masks: A New Generation Supplement
The W.A.R Book - Masks: A New Generation Fan Supplement   - Three Playbooks for Masks: A New Generation complete with rules for The Joined
The Curse of the House of Rookwood   - Play a cursed family with skeletons in their closets and dark magic in their veins.  Blood will out!
Phanta   - A rules-lite 2-6 player RPG about surviving after the destruction of earth
The Dracula (Masks: A New Generation Playbook)   - A playbook for Masks: A New Generation. Play a cursed hero who is hunted due to the source of their powers
The Precious: A Masks A New Generation Playbook   - A Young Hero Trying Their Best
The Weapon: a Masks playbook   - play a formerly brainwashed teen assassin caught between trauma and autonomy
Sigils in the Dark   - Solo journaling game and GM supplement.
The Story of a Story   - A Lost and Found solo journaling game, where you play a story as you journey from inception to transformation.
Masks: A World-Generation   - Playbook Questions to help in worldbuilding for Masks
Roll +Super   - 31 Custom Moves for Masks: A New Generation
The Midnight Generation   - A Persona Inspired Hack for Masks: A New Generation
If you like satellite / primary check out...
Outward Bound   - A game of space exploration, inter-species cooperation and weird anomalies, based on the Four Points RPG System.
Orbital   - A game of precarious spaces & interstellar war.
HOW TO MAKE YOUR RPG/STORY GAME MORE HEALING/ THERAPEUTIC   - y'all keep talking about TTRPGS bein therapy but w no methodology let's fix that
For the Queers   - A Descended from the Queen game that focuses on queer relationship dynamics
The Flower Court   - A post-cyberpunk pop diva political intrigue / matchmaking RPG.
Draw A Square In The Dirt With A Stick And Then Stand In The Square And Yell "Sex Is Here"   - You will need a stick and some dirt.
Adrift in the Station Revenants   - conversations long forgotten, long unread
you are now ooze   - a small game for oozes, or anyone expecting to be ooze in the future
Loss of Signal   - Time is short. Space is vast. Can you save this relationship before the messages end?
The Waiting   - A one page GM-less roleplaying game of suspense for 1 or more players.
The Jewel of the Sea   - A Seafaring One Page RPG
The Greatest of These is Love   - A solo game about love, loss, and the spirit world...but mostly love.