Ashfall, a storytelling game designed specifically with 3-5 player groups in mind where the GM plays
multiple roles including running events such as an event coordinator or even being one of many
players playing their character's story arc while also having control over narrative elements
through playlists and chance mechanisms. The main goal is to keep campaigns brief but impactful,
maintain a balance between sharing responsibilities among participants with minimal disruption for
them, reduce GM burden by allowing multiple roles in gameplay without causing overwhelming workload
on the GM or other players alike during downtime periods of an event (like long breaks). With this
design philosophy and several principles outlined within it such as telling stories that leave
lasting impactful impressions while maintaining a compelling plot structure.
Price:
$25.00
Rating:
5.00 (from 1 reviews)