OAR can be used most easily with systems where combat is an entire sub-system on it's own, like classic OSR games, traditional games, and others in a similar vein. It can also be used for storygames, but some finagling might be needed if you have a less clear "roll initiative" phase.
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OAR combat objectives adds an easy and lightweight way to make combat more than just trying to kill every opponent on the other side of the fight.
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5.00 (from 3 reviews)