The game is an old school fantasy RPG designed specifically for ease of use and character-oriented
progression without the need for classes. It features compatibility with OSR adventures, semi-random
characters that are defined by their equipment loadouts chosen from a list provided to create
diverse teams. Character creation involves random die rolls while also requiring player choices
before all resulting characters can contribute effectively in game play. The core moment-to-moment
rules are quick and lightweight but supplemented by subsystems for forging weapons, brewing potions
or creating artefacts with followers as well, hiring workers and managing armies to progress towards
more valuable resources such the treasure of your dungeon crawls during downtime periods before
returning stealthily on random encounters while taking reaction rolls. It has an emphasis in its
leveling system where experience is gained through acquiring treasures instead of levels which makes
for a slower progression but allows players focus their attention elsewhere, like forging artifacts
or building strongholds to gain points towards more powerful resources than equipment and artefacts
that can be easily replaced with others as they break down over time. In terms of combat, the game
utilizes abstract zone-based positioning while nonmages are reliable in both situations outside of
battle where stealth is important for finding secrets like hidden treasure or valuable artifacts
before returning to face enemies during random encounters when
Price:
$0.00
Rating:
4.90 (from 12 reviews)