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Heavy Hitter- Vehicle Combat System
If long real time encounters and tons of math just doesn't do it for you give this system a try! we even include a built-in chance to run if a vehicle has less then half it's Hit Points left. This is even more true in Modern or Space/Sci-Fi games where numerous Tanks, Mechs, Ships, Jets or Ground Vehicles all have their own armor, Hit Points, Attacks and Damage rolls. Combat is the heart of many TTRPG's but we all know it can be tedious.
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