Swords in The Deep is a tactical action role-playing video game that takes inspiration from CRPGs
like Diablo, World of WarCraft and Dragon Age Origins to create tight teamwork gameplay with random
dungeon building on randomized tiles, card creation for skills and events based off of an experience
system. It includes four classes each having three subclasses (177 unique skill cards), deep
crafting systems including tokens and magic item cards from a previous project named "The Long
Darkness" along with starting adventures that set characters up to explore beyond the game's main
dungeons in 7 randomly generated tilesets, random magical loot created by using numbers based on an
original prefix-suffix system. The final product contains all of this content (excluding music),
which is available for public beta testing now at a cost or as early access purchase depending upon
release date preference and price range set forth within the project's contract agreements with
backers/investors that will have been established prior to launch in April 2023 by May 1, 2024.
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