With this increase, the player begins to swing further in a spiritual or temporal direction, until one takes total precedence, and they emerge at the end of their journey. If guided by their temporal knowledge, they will cross a world where some of the most significant events of the middle ages are taking place - Saladin coming to power in Egypt, Gebre Meskel Lalibela overseeing the building of rock churches in Ethiopia, Islam arriving in India with the conquests of Muhammad of Ghor, and the rise of Genghis Khan in Mongolia. With each region the player travels to, their spiritual or temporal conviction increases, affected by both their travelling companion, and by the events on this leg of their journey.
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