This system reference document is for creating a game using the rules of The Grove System. It
provides copy and paste wording, step-by-step guidance on building out details in your own way to
flesh out adventures collaboratively with NPCs (nonplaying characters), create new ideas that solve
big problems through two levels drawn by hand or built procedurally from tokens awarded for
participating; it also includes an overview of the system's phases. The work is based off Pandion
Games' development and authored solely by Andrew Boyd under Creative Commons Attribution 4.0 License
terms, which allows you to use its contents freely in your game provided proper credit is given as
per license guidelines laid out on creativecommons.org/licenses/. If anything doesn't make sense or
needs clarification during the process of creating a Grove Game using The System's rules and
mechanics from Pandion Games' development, feel free to get in touch with them via their Discord
server dedicated specifically for people making games utilizing this system by visiting
https://discord.gg/Thegrovesystem/.
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