The peasants tire of being saved by heroic adventurers and beg you to instead teach them to defend themselves. Unfortunately, they are hopelessly unskilled and unprepared for the danger they face ahead.
This adventure is system-agnostic, meaning it is not tied to a particular rule set. Instead, it can be played with virtually any fantasy tabletop roleplaying game, and contains a general plot structure and GM guidance to ensure it can be run with very little external preparation.
Price:
$4.99
Rating:
0.00 (from 0 reviews)