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Games Tagged fruit-picking
Blackberry Dice
If you like A Long Night In The Mech Bay check out...
The Fire Flickers Between You...   - A Pilot and their Mech sit across a fire. They will die tonight.
The Bonds That Tie Us   - A GMless TTRPG about relationships
plot ARMOR   - A one-player ttrpg about the invincibility of your mecha anime PROTAGONIST, until fate claims them.
Live. Love. Die. Remember.   - An RPG of memories and mecha love
Breakup on Re-Entry   - You just discovered your lover is secretly your mech-pilot rival!
ECH0   - Peace. Kids playing in mech wreckage. A ghost. One last journey to find a final resting place.
it's been a long, long time   - a two-player game about a reunion.
Spectres of Brocken   - A tabletop roleplaying game about making friends and then years later going to war against them in giant mechs.
Beyond Reach   - a tragic letter writing mech romance
The Cloister   - A two player storytelling game about the last hour of a long journey home
Battle Scars   - An emotional RPG for 2 players about love, heartbreak, and mechs.
CROSSED / FATES   - ​A 2-player role-playing card game about destiny, conflict and facing the harm you’ve done to others
If you like The Gate - A Nature for Wanderhome check out...
Camp - a nature for Wanderhome   - Camp is a liminal nature for Wanderhome, a rough place of comfort while on the journey from one place to the next
Wildfire - A Wanderhome Nature   - A Desolate or Liminal nature for Wanderhome.
Wanderhome Reference Document   - Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Boardwalk: A Wanderhome Nature   - A boardwalk is an in-between place that some stay in all their lives.
Dragon & Hoard - Wanderhome Natures   - a sleeping dragon and a pile of things, two natures for the game Wanderhome
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
Border   - a liminal nature for Wanderhome
The Elder Playbook and Memorial Nature - Wanderhome   - A playbook and nature about remembering the past, and living for the present, for Jay Dragon's Wanderhome.
If you like Beyond! The Hypertrench! check out...
Hungry Gnolls Eat the Rich   - A rules-lite RPG of chaos and community
AGON   - Heroic action in the mythic age
Into the Black   - Gig-economy adventures in space.
Phanta   - A rules-lite 2-6 player RPG about surviving after the destruction of earth
Deep Nightly Fathoms   - A game about exploring dark, dangerous dreamscapes
In the Light of a Setting Sun: Saddlebag Edition   - Rules for Western Campaigns and Gunfights
Lasers & Feelings   - One page, one-shot, easily hackable rpg
Heroic Tales   - A rules-lite Fantasy RPG
UNCONQUERED Free Edition   - A free edition of the UNCONQUERED core ruleset.
The Brightest Things We Know   - A game of star-blessed demigods, forged in the dark.
Laser-Ritter ASHCAN EDITION   - An Anti-Canon Space-Fantasy RPG
In the Light of a Setting Sun   - Have no-good adventures out on the open range